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Thanks for disabling the annoying as hell pop-up. So, to celebrate it, I murdered them all with my Lv. 81 Solar Dovahkiin. Like Anakin and the Tuskens. When I was released, they brought their deaths upon themselves. Kegran was cleansed by light that put even Meridia to shame!
Not even those set 'essential' were left, for one of my spells blows through that tag. Now, the slavers are due in Oblivion, where Meridia and my other allied Princes will GLADLY, shall we say, 'take care' of the inhabitants. Only the slaves survived, liberated by the Last Falmer.If you think you can just abduct the Solar Dovahkiin and use her as a bag of meat, you're wrong. Let Sadith Kegran be the example, representative of the high cost for crossing the Dovahkiin.In all seriousness, thanks for putting an actual startpoint to the mod instead of foisting the slaver on us. Makes this mod finally enjoyable and exciting, and allows you to finally do some much-needed levelling. This mod showed a ton of potential, considering how much work went into the environments and atmosphere, but fails when it comes to actual quest content. Behind the gorgeous scenery and amazingly detailed locations is an extremely dull questline that amounts to a never ending series of fetch quests.
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The Elder Scrolls V: Skyrim Cheats, Codes, and Secrets for. Project AHO (Project - Aetherium Hyperspace Observatory), also known as Dwarfsphere, is a. The Secret Language. Ron Hipschman. In more serious uses, codes and ciphers are used by our military and diplomatic forces to keep confidential information from unauthorized eyes. Businesses also send data that has been encoded to try and protect trade secrets and back-room deals. After all, you wouldn't want your competitor to know that. 20+ Best Hidden iPhone Secret Codes 2019.#06# It will display your iPhone IMEI. It is an identifier for your mobile phone hardware.3001#12345#. This code opens you field mode which contains all of iPhone personal settings, cell information, and newest network.#67# You can check the number to call forward when the iPhone is busy.
Some of the voice acting is also really bad, a great majority of it coming from the NPC whom you will spend the most time with. You must also finish over half of the main questline to be able to return to Skyrim, which would be fine if there was more variety than fetching. Even the side quests are just fetch quests, of which only a few give rewards other than a few septims.Overall, this mod just left me feeling disappointed that all that awesome work put into making its world look and feel pretty was ultimately wasted on a poorly designed and hastily written questline that only ultimately nets you a home that fast travels to a few preset Dwemer Ruins around Skyrim. Just tried this mod out and experiencing a weird issue: when the orc runs up to talk to me at the very beginning of it all, everyone nearby attacks him.
Basically he runs up to me, tries to tell me some story, and everyone is constantly pummeling him until he gets knocked out of dialog. This wouldn't be an issue if he just approached me in an empty field somewhere but he only seems to spawn when I'm close to a fort or in a city/dungeon where NPCs are nearby.Trying to test some things out, I load up a previous save, go to Whiterun to see what happens, and as soon as I get past the city gates, the orc runs up and initiates dialog while people are beating the crap out of him.Has anyone else experienced this issue? I enjoyed this mod. The environments are beautiful and the voice acting is excellent. Some good battles. Its one of the more original mods I've played.It ran ok but Snippy didn't show. Googled what was supposed to happen, it just didn't.
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Seems strange that the ship can't be summoned after the first time. Maybe a glitch.The player mushroom house is redundant. Its an okay house but since you don't get it until the end I can't see anyone actually using it.The Jumper doesn't jump.If the ship had a map marker it would be better.The ship's tanning rack looks out of place and could use a disguise.The story could use some work. I'm pretty sure a few orcs couldn't snatch the Dragonborn. I was a little disapointed I never saw him again or had any oportunity to stop the slavers.I did't find a practical gain from listening to the melody cubes.There's a lot to like. I might re-install it if it gets updated.