Paper Mario The Thousand Year Door Gecko Codes
Paper Mario: The Thousand-Year Door, released in Japan as Paper Mario RPG, is a console role-playing game developed by Intelligent Systems and published by Nintendo for the Nintendo GameCube. The Thousand-Year Door is the fourth Mario RPG and the second in the Paper Mario series.
- Paper Mario The Thousand Year Door Gecko Codes 2
- Paper Mario The Thousand Year Door Rom
- Paper Mario The Thousand Year Door Wiki
Original Post:Creator: Zephiles.Features:Loading Zone RandomizerThis cheat is still in Beta. In order to not softlock, several additional cheats are built in:. L+B Reloads the room that you're currently in (Note: For the Reload Room code, only use it while a file is loaded, and while not in a battle.). L+D-Pad Up changes the Loading Zone Used to North, L+D-Pad Down changes the Loading Zone Used to South, L+D-Pad Left changes the Loading Zone Used to West, L+D-Pad Right changes the Loading Zone Used to East, You can combine this code with the Reload Room code to quickly change which loading zone you came out of. Peach will act as Mario does.
You are able to Walk and Jump on water. Spin Jumping and going onto water with Yoshi will still cause you to fall into it normally.You can avoid ever warping to the Credits by naming your file the Star character, as shown in the 'FileNameNoCredits' picture.Starting from a new file, you will be placed at Rogueport Square.
The cutscene with Goombella will be skipped, and then you will be given all of the partners.
It is possible to Unlock a Jabbi that will travel around the Great Tree in Chapter 2 with you as well as your puni. If you remember correctly Punio mentions a friend of his when he first tells you about the Jabbi tribes in the tree. Well if you go to Pungent's Store to the left of the same area he told you this in, you can find Jabble hiding behind the three random pillars all the way to the left.
He doesn't count for anything in terms of Puni count, but come on who doesn't want a Jabbi as a friend? To do this, the best place to go to is Keelhaul Key after you have completed chapter 4. But I advise that you get Ms. Mowz before you set sail (upgrade her to Super Rank before you go).
Now when you arrive on the island, you will see that there are 3 fire ghosts (Embers). You beat them and then you go to the jungle and you will see a Green Fuzzy and he will jump right to you. Now when you're in battle, have Mario defend himself, while Ms. Mowz hits the enemies with her Love Slap.
But when there are 4 of them, let Mario use his Power Bounce to kill 1. If you do this correctly, then you should have a whole bunch of star points in the end of the battle.
In story mode, you will get six characters(Goombella, Koops, Madame Flurrie, Yoshi,Vivian, and Admiral Bobbery). However afterChapter 4, go to the Trouble Center and take thechore of the mystery person. You will figure outthat it is the mouse thief and when the missionis over you get the partner Ms. Also afterChapter 4, a trouble in the Trouble Center thathas the recipient,???
Sheneeds a badge in Hooktail Castle. In the roomwhere you fought her, in the middle is aninvisible chest. Give the badge toher, and she will join your party. The evil spirit will only apear once you defeatleader of the X-nauts. I've said to much.But the name of the evil spirit is the Queen ofShadows.
She uses Princess Peaches body forpower. She has 150hp. At the start she 10damage.
Paper Mario The Thousand Year Door Gecko Codes 2
Once you get her down to 100hp she getsbigger and she does 24 damage. I think if youget her do down to 50 she absorbs the audienceand she restores ALL of her health. She knowsthe Shadow Sirens.
They are her servants. Whenshe grows she gets hands and they can suck upyour hp. One of her attacks she gains 3 hp &fp. Once youv'e beaten Gloomtail, go back to the roomwith all that water and those bomb dogs.
Therewill be 2 statues of those dogs on each side ofthe room on a pipe. Use your bomb-omb person amake him blow those statues up. Go in each ofthem and hit the blue box at the end of the otherside of the pipes. The boat mode thing willappear under the statue of the stars. Sail to thetower building.
Go in and go to the first door onyour left. Hit the far left box 3 times and thefar right box 2 times and get the key.
Go to thenext door on your left and enter it. There shouldbe 4 boxs, 2 red and 2 gray. Use your UltraHammer on the gray box on the far left then exitthat room. Then go to the next door. I think itsa room with nothing in it so take out Fluire anduse her to blow away something in the middle andtake the key. Go to the next door and enter it.There should also be nothing in there but walkstraight to the other side of the wall and keepwalking.(you will automatically walk through thewall)Get the key and go upstairs.
Go to the fristroom to the left and there will be those koopaskeletons. You must beat them in this order: thekoopa with the green shoes, the red koopa, thered shoed koopa, then the completely blue one.And thats all I remeber so far.;). When you first enter the creepy steeple therewill be no enemys.
Turn into a tube and moveupwards, there will be a hole in the wall thatyou can go through. In the room you will find 2chest, one will have a cookbook(which can beused in a trouble). If you try to open the doorsa boo will appear.
He will say he is friends aregone and won't let you in the door. Go to thestatue of the star and push it so that a holeappears.Go down the hole and to the left. Openthe chest and 200 boos will come out. Go up thehole and talk to the boo, say you won't hurthim.
Then all the boos will try to attack you.Use your hammer swing a couple times on themthen they will turn into Atomic Boo which has40hp. Defeat him and leave through one of the 2doors. Hit the switch so the stairs are close tothe side of the screen. Go through the door andget the key, then hit the other switch so thestairs are on the oppisite side they were on.Usethe key in the door go up the stairs and fightdoopliss. After beating him on top of Creepy Steeple, hesteals your body and name. You must find hisreal name to defeat him. His name is Doopliss.If you go back to Twilight Town, he will ambushyou and ask you to say his name.
If you try towrite his name, the 'p' is not there. You willbe forced to fight him. When in TwilightTown, help Vivian find the bomb. You can notleave because your name has been stolen. Givethe bomb to Vivian and she will join your party.Go back to Creepy Steeple (after running fromDoopliss) and climb down the well.
Move to thenext room and push the wall. Hide using Vivian'spower and sneak under the door. Keep followingthe trail until you find a room with a bird and4 chests. Open the 4 chests and take what'sinside dissapear when there is a.
Paper Mario The Thousand Year Door Rom
Sign aboveyou. He will say the monster's name: Doopliss.Go back to him and say his name. You must havehad opened the yellow chest in the room thatcontained a 'p'. He will run back to thesteeple.
Paper Mario The Thousand Year Door Wiki
Go there and Vivian will find out youare Mario. You will fight Doopliss, and if youwin, you get your body, name, and crystal starback.