Fallout 2 Sierra Army Depot

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Sierra Army Depot Map

Fallout 2 - Stupid Guide 111111111FALLOUT 2 STUPID GUIDE v 1.0CONTENTS:-1.Introduction2.PlaythroughA.Character CreationB.Walkthrough3.Contact4.Special Thanks5.Bibliography6.Legal Notes7.Version History1.INTRODUCTION:-Playing Stupid in Fallout 2 means having an Intelligence lower than 4.So,what's the difference? Cards against humanity online. First,the dialogue options are very limited,people won't give you many quests. Second, you can recruit only a few NPCs:Sulik, Vic, Goris, K-9, Dogmeat (but don't bother with the last two).Third, you can't obtain some locations, like Toxic Caves or Sierra Army Depot.Surely, you can chew Mentats to raise INT by 2 and enable the normal dialogueoptions but this must be done only when absolutely necessary (you really wantmore NPCs, or the car, or Bonus Rate of Fire Perk).That being said you'll level very slowly and with few Skill Points and as youcan't talk away various dangers the battles can be very difficult.So what can be done?

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The answer is to farm encounters around every cityin World Map until you're happy with your level.Note that the game will be easier/harder if you want to steal alot or not (savefirst).So why should you want to play Stupid? Well,it's a different game, less talkand more fight. But,in the first place, the dialogues are very hilarious.Finally, please note that SPOILERS abound. Anyway, obviously, I don't recommendthis guide for first time players.2.PLAYTHROUGH:-A.Character CreationPrimary Stats (SPECIAL):-Strength -6- to be able to use the Gauss Rifle from New California Republic.-Perception -8- you need at least 6 for the Better Criticals Perk.-Endurance -4- it's enough for the Hit Points-Charisma -4- will do for Sulik and Vic.

ChaunceyK:. You need to use Repair on the emitter.

Fallout 2 Sierra Army Depot Crash

Chew one Mentat to take Goris if youhave Mason's mirrored glasses.-Intelligence -3- to get at least a few skill points when levelling-Agility -10- a must like in any game. Means 2 targeted shots in the eyesper turn with the Magnum revolver or with almost any gun after Bonus Rateof Fire.-Luck -6- required for the Better Criticals Perk.Traits:You can't take the widely known Gifted, as the loss of 5 Skill Points perlevel is too much at 3 Intelligence.

And you don't need so many Primary Skillpoints. So it will be:-Small Frame, for the extra Agility point.-Sex Appeal, LOL, really it's not any other good Trait to take.Secondary Skills:-Small Guns, you'll use this from the beginning to the end.-Doctor, to cure those crippled limbs.-Energy Weapons (replaces the 'must have' Speech), to save that Tag! Perk atLevel 12.Perks:-Level 3- Awareness, duh-Level 6- Bonus Move, will come in handy to close for aiming the eyes better-Level 9- Better Criticals, duh-Level 12- Action Boy-Level 15- Bonus Rate of Fire.

Fallout 2 - Stupid Guide 111111111FALLOUT 2 STUPID GUIDE v 1.0CONTENTS:-1.Introduction2.PlaythroughA.Character CreationB.Walkthrough3.Contact4.Special Thanks5.Bibliography6.Legal Notes7.Version History1.INTRODUCTION:-Playing Stupid in Fallout 2 means having an Intelligence lower than 4.So,what's the difference? First,the dialogue options are very limited,people won't give you many quests. Second, you can recruit only a few NPCs:Sulik, Vic, Goris, K-9, Dogmeat (but don't bother with the last two).Third, you can't obtain some locations, like Toxic Caves or Sierra Army Depot.Surely, you can chew Mentats to raise INT by 2 and enable the normal dialogueoptions but this must be done only when absolutely necessary (you really wantmore NPCs, or the car, or Bonus Rate of Fire Perk).That being said you'll level very slowly and with few Skill Points and as youcan't talk away various dangers the battles can be very difficult.So what can be done? The answer is to farm encounters around every cityin World Map until you're happy with your level.Note that the game will be easier/harder if you want to steal alot or not (savefirst).So why should you want to play Stupid? Well,it's a different game, less talkand more fight. But,in the first place, the dialogues are very hilarious.Finally, please note that SPOILERS abound. Anyway, obviously, I don't recommendthis guide for first time players.2.PLAYTHROUGH:-A.Character CreationPrimary Stats (SPECIAL):-Strength -6- to be able to use the Gauss Rifle from New California Republic.-Perception -8- you need at least 6 for the Better Criticals Perk.-Endurance -4- it's enough for the Hit Points-Charisma -4- will do for Sulik and Vic.

Chew one Mentat to take Goris if youhave Mason's mirrored glasses.-Intelligence -3- to get at least a few skill points when levelling-Agility -10- a must like in any game. Means 2 targeted shots in the eyesper turn with the Magnum revolver or with almost any gun after Bonus Rateof Fire.-Luck -6- required for the Better Criticals Perk.Traits:You can't take the widely known Gifted, as the loss of 5 Skill Points perlevel is too much at 3 Intelligence. And you don't need so many Primary Skillpoints. So it will be:-Small Frame, for the extra Agility point.-Sex Appeal, LOL, really it's not any other good Trait to take.Secondary Skills:-Small Guns, you'll use this from the beginning to the end.-Doctor, to cure those crippled limbs.-Energy Weapons (replaces the 'must have' Speech), to save that Tag! Perk atLevel 12.Perks:-Level 3- Awareness, duh-Level 6- Bonus Move, will come in handy to close for aiming the eyes better-Level 9- Better Criticals, duh-Level 12- Action Boy-Level 15- Bonus Rate of Fire.